is there are small and fast C++ library that when you input 2(or more) 3D objects(just basic ones, cone, sphere, polyhedron and cylinder), it returns a list of objects that does intersect? I don't want it to do more than find if 2 objects intersects. thx.
C++ library for calculate 3D object intersection?
In that situation try ogre, its a really good library for 3D
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