Such as just turning on and off pixels. I'm having a hard time with windows applications, so can I try a more QBASIC style approach?
In C++, what library(ies) should I include for QB-style graphics?
I miss QB. It was such a nice language for graphics. I've never quite had anything comparable.
You might try the Fast light toolkit. It's used in an open source version of basic that is very QB-like. So you might be able to learn something from the source code. There's a fairly extensive tutorial for Fast light too.
Reply:If you mean API functions like SetPixel(), you need to include the library gdi32.lib with your C++ application.
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